Dickens & Rumi
Cover of Barbie Video Game Hero

film

Barbie Video Game Hero

2017

When Barbie is accidentally pulled into her favourite game, she teams up with the roller skater Bella and her friend Cutie, to stop a mischievous emoji who is trying to take control of the game.

Ages 6+Source checked

Why this age? Animated fantasy adventure may include mild peril and tense game-related conflict, but the family format and premise suggest limited intensity and no mature sexual or substance content. This is guidance, not a safety guarantee; reading level and family context may differ.

Quick view

At a glance

Recommended age6+

Strongest cautions

  • Products & advertising3/5
  • Frightening scenes2/5
  • Violence2/5

Strongest positives

  • Courage & resilience3/5
  • Creativity & curiosity3/5
  • Good role models3/5

What’s in it?

Products & advertising3/5
Why this rating?

The film is explicitly based on the Barbie toy brand, making branded character and franchise promotion prominent.

Frightening scenes2/5
Why this rating?

The villainous emoji creates minor, non-frightening tension for younger viewers.

Violence2/5
Why this rating?

Features mild cartoon fantasy combat involving video game obstacles and the emoji virus.

What’s good in it?

Courage & resilience3/5
Why this rating?

Characters demonstrate bravery while overcoming digital challenges.

Creativity & curiosity3/5
Why this rating?

Encourages creative thinking regarding technology and game design.

Diverse representation2/5
Why this rating?

Features a diverse cast of Barbie's friends in various roles.

Educational value2/5
Why this rating?

Touches on basic concepts of gaming and programming logic.

Kindness & empathy2/5
Why this rating?

Kindness and cooperation are central to the main characters' actions.

Positive messages3/5
Why this rating?

Emphasizes perseverance, teamwork, and the value of being a problem solver.

Good role models3/5
Why this rating?

Barbie is portrayed as a positive, proactive leader and helpful friend.

Family discussion

Talk about it

Conversation starters based on this title’s published content notes.

  1. What did courage look like in this story? Was being brave always the same as being fearless?
  2. Did products, possessions, or buying things matter to the story? What message did that send?
  3. Which choice in Barbie Video Game Hero would you have made differently, and why?
  4. Who changed the most in Barbie Video Game Hero, and what caused that change?
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These content notes are a starting point, not a guarantee. Review the evidence and use your own judgment before choosing a title.

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