Dickens & Rumi
Cover of The Adventures of the Electronic

film

The Adventures of the Electronic

1980

Professor Gromov constructs a robot called Electronic, which looks exactly like Sergey Syroezhkibn, a 6-grader from one of Odessa (USSR) schools. The robot also acts a lot like a human, and its dream is to become a real man. Electronic escapes from the professor's lab and accidentally meets Sergey, his prototype. Meanwhile, a gang lead by Stump is trying to kidnap Electronic to make him steal pictures from museums. For this purpose they send their hitman Urrie.

Ages 7+Source checked

Why this age? Mild adventure danger, kidnapping attempts, chases and criminal schemes may be tense for very young children, but the family-oriented story is not strongly graphic or mature. This is guidance, not a safety guarantee; reading level and family context may differ.

Quick view

At a glance

Recommended age7+

Strongest cautions

  • Frightening scenes2/5
  • Violence2/5
  • Romance1/5

Strongest positives

  • Creativity & curiosity4/5
  • Courage & resilience3/5
  • Good role models3/5

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What’s in it?

Romance1/5
Why this rating?

A mild, innocent school-age crush may be present, but romance is not central and there is no sexual content.

Frightening scenes2/5
Why this rating?

Some mild tension involving the villains, but nothing intended to be frightening.

Violence2/5
Why this rating?

Contains very mild slapstick and non-graphic chase sequences.

What’s good in it?

Courage & resilience3/5
Why this rating?

The characters show bravery in standing up to the kidnappers.

Creativity & curiosity4/5
Why this rating?

The robot premise, invention, identity-swapping possibilities and imaginative science-fiction adventure strongly encourage creative thinking.

Diverse representation1/5
Why this rating?

Features a cast typical of its time and regional origin.

Educational value2/5
Why this rating?

Explores themes of science, invention, and social cooperation.

Kindness & empathy3/5
Why this rating?

Friendship and cooperation are central to the resolution.

Positive messages3/5
Why this rating?

Emphasizes the importance of honesty, hard work, and the value of true friendship.

Good role models3/5
Why this rating?

The protagonist learns to become a better person, and Electronic is a positive, curious figure.

Family discussion

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Conversation starters based on this title’s published content notes.

  1. What was the most imaginative idea in the story, and what would you add to it?
  2. Which moment felt most tense or frightening? What helped the characters handle fear?
  3. Which choice in The Adventures of the Electronic would you have made differently, and why?
  4. Who changed the most in The Adventures of the Electronic, and what caused that change?
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